
We give visual shape to new intellectual properties from their earliest stages, helping define worlds, characters, atmospheres and key elements.
We work on the visual identity of the project so that each idea can grow into a coherent, recognisable universe, ready to develop into film, video games or entertainment.
What it usually involves
- World design
- Geography, cultures, technology or magic, and the internal rules that hold it together.
- Visual cast
- Leads, antagonists and creatures, with the scale relationships between them.
- Key moments
- The three or four images that tell the story without any text.
- Visual document
- The material gathered and laid out, ready to show.
- Identity
- Logotype, typography and palette for the property, when the project calls for it.
When it makes sense
When an idea exists and there is still nothing to show. A logline gets explained; a universe gets seen. Most of the time, the material that comes out of this stage is what opens the first serious conversation with a studio, a platform or an investor.
The property always belongs to the client. We work as a provider studio and do not share ownership unless something else is expressly agreed.



























Shall we talk?
Tell us the project and the stage it is at. We would love to hear your idea.
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